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Leonard's Mark
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Devlog
Story Breakdown - Devlog #11
December 13, 2021
by
CotterAJC
Hi All, This update serves as the story blueprint for Leonard's Mark. It won't be a narrative breakdown because much of the specifics are still in production but it will be an overarching veiw of the...
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Concept Gallery - Devlog #10
December 13, 2021
by
CotterAJC
Hi All, This update is less of an update and more like future proofing. This post will be a place where I will upload all concept art, screenshots or models. Not to say that they won't be put in other...
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Recap & Update - Devlog #9
December 13, 2021
by
CotterAJC
Hi All, It's been about a year since my last post on this project because I took a bit of a break from it but I'm back now and should be able to keep this up to date with how the project is going. Fir...
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Player Stats - Devlog #8
December 16, 2020
by
CotterAJC
Hi all, I realised that in the combat update devlog I completely neglected to explain how the combat system works and it was more of a visual update. Each character has five different stats, these are...
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Magic - Devlog #7
December 16, 2020
by
CotterAJC
Hi all, In this update I just wanted to go over some of the types and concepts for the magic in Leonard's Mark. As a recap, magic in Leonard's Mark is dependent on the symbol that a person develops wh...
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Combat - Devlog #6
December 16, 2020
by
CotterAJC
Hi all, The fights in this game will be turn-based as opposed to the free-roam the player has while exploring. As such the player will transition to the battle screen. Initial sketch Current Mock-up...
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Dialogue - Devlog #5
December 16, 2020
by
CotterAJC
Hi all, While walking around the city the player will have a third person camera following them. When the player starts talking to an NPC the camera will switch to an over the shoulder view (kind of l...
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Game Map - Devlog #4
October 30, 2020
by
CotterAJC
Hi all, This is just an update to show off the current progress/design of the world map and some of the original concepts. This was the first sketch I did of the map, and it was just a rough concept t...
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Game World & Details - Devlog #3
October 30, 2020
by
CotterAJC
Hi all, For this update I just wanted to go over some of the fundamentals about the world of Leonard's Mark and the game in general. Future updates will probably be shorter and more directly focused o...
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Trailer Breakdown - Devlog #2
October 30, 2020
by
CotterAJC
Hi all, I thought I'd give a 'trailer' breakdown and explanation. First of all here is the trailer again: https://youtu.be/vEkXoFDA7jA This video was done as part of a project pitch for my college cou...
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Announcement - Devlog #1
October 30, 2020
by
CotterAJC
Hi all, This is the announcement for the development of my upcoming game "Leonard's Mark". Leonard's Mark is an 3D adventure RPG game with elements inspired by classic JRPGs set in a high fantasy worl...
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